The new ElDewrito 0.6 is fucking awesome

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A§H»rUnRiÕt
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2 months ago

Glad to see you're enjoying it.

All the hours of staying up making sure that my servers didn't melt was worth it, it seems. Finally up to 22 official servers up.


Excited to see where people take forge in this update.
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A§H»K.Belen
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2 months ago

After trying many times, I was finally able to play online, but it runs very slow, I guess my PC does not meet all the requirements of the game.
A shame
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A§H»Hexenbane

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1 month ago

A§H»rUnRiÕt wrote:Glad to see you're enjoying it.

All the hours of staying up making sure that my servers didn't melt was worth it, it seems. Finally up to 22 official servers up.


Excited to see where people take forge in this update.
Yeah it's fucking awesome.

What's the name of your servers?

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A§H»Hexenbane

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1 month ago

A§H»K.Belen wrote:After trying many times, I was finally able to play online, but it runs very slow, I guess my PC does not meet all the requirements of the game.
A shame
You should try upgrading your RAM to 8 or even 16, it's better to have some extra memory just in case.

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A§H»Shimmer
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1 month ago

https://www.halowaypoint.com/en-us/news ... ty-content

Today we want to let our community know that Microsoft has initiated actions to protect its Halo intellectual property in the wake of the recent “ElDewrito” PC release. Community created content has long been a key pillar in the Halo franchise and something we have continuously sought to support – from the early beginnings of Red vs. Blue to Forge-made maps & modes to the “Halo Custom Edition” to original recent fan creations like “Installation 01.” These projects, and others like them, have one key factor in common – they fit within Microsoft’s established content usage guidelines.....

A§H»Skyloryck
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1 month ago

A§H»Shimmer wrote:https://www.halowaypoint.com/en-us/news ... ty-content

Today we want to let our community know that Microsoft has initiated actions to protect its Halo intellectual property in the wake of the recent “ElDewrito” PC release. Community created content has long been a key pillar in the Halo franchise and something we have continuously sought to support – from the early beginnings of Red vs. Blue to Forge-made maps & modes to the “Halo Custom Edition” to original recent fan creations like “Installation 01.” These projects, and others like them, have one key factor in common – they fit within Microsoft’s established content usage guidelines.....
what a shame...


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A§H»Shimmer
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ASH General
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1 month ago

A§H»Skyloryck wrote:
1 month ago
A§H»Shimmer wrote:https://www.halowaypoint.com/en-us/news ... ty-content

Today we want to let our community know that Microsoft has initiated actions to protect its Halo intellectual property in the wake of the recent “ElDewrito” PC release. Community created content has long been a key pillar in the Halo franchise and something we have continuously sought to support – from the early beginnings of Red vs. Blue to Forge-made maps & modes to the “Halo Custom Edition” to original recent fan creations like “Installation 01.” These projects, and others like them, have one key factor in common – they fit within Microsoft’s established content usage guidelines.....
what a shame...


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Yes I know people are disappointed. Let's see how it works out.

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