Removing DI from #12 Zombies
- Mandalor
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Removing DI from #12 Zombies
Halfway through the game, that was the amount of players in the server. Most of the zombies were either afk or smacking each other. The server started emptying itself pretty fast >.>
We should remove this from the map list.
-Mandalor
Last edited by Mandalor on March 27th, 2015, 1:47 pm, edited 1 time in total.
Re: Removing DI from #12 Zombies
That map was always trouble on our Zombie servers.
I'll remove it tonight and possibly replace it.
I'll remove it tonight and possibly replace it.
Re: Removing DI from #12 Zombies
I even like infinity better than DI for zombs...
deja vu.....Haven't we had this discussion before?...
deja vu.....Haven't we had this discussion before?...
- Mandalor
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- Posts: 7350
- Joined: May 9th, 2013, 6:36 pm
- Location: Your imagination
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Re: Removing DI from #12 Zombies
After we moved to .org, it's caused a lot of things to reappear I guess.A§H»Paranoia wrote:I even like infinity better than DI for zombs...
deja vu.....Haven't we had this discussion before?...
-Mandalor