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Re: New Game formats

Posted: April 14th, 2014, 12:32 am
by A§H»Xoth
Update to my earlier post. Just played on zombies for the first time in a while, and yeah it's not that good anymore :( No rtv makes for an annoying game of gephy. Speed of zombies and the last human seems to be a little too much to handle, but I don't know if thats something one could get use to or not. From what I noticed playing as a zombie with very fast speed all the time is that I couldn't seem to get a hit on humans because of lag or whatever from the high speed. Anyway, not a fan.

Re: New Game formats

Posted: April 14th, 2014, 2:52 am
by A§H»Lalo
A§H»Wizard wrote:I'm not sure what server you're talking about.
If anything else is different, please let me know and I will fix it asap (via this post or preferably xfire, your call).
Most of the players who used to play on our servers now played on this server: "ZOMBIES-HaloPcServers.com" ,If you like you can go to have a look , It's the same as it was before our servers :/ , I think as They Were before is perfect, the only problem was With the chronic kick's, everything else, in my opinion it was perfect :?

Re: New Game formats

Posted: April 14th, 2014, 11:51 am
by A§H»Xoth
A§H»Lalo wrote:
A§H»Wizard wrote:I'm not sure what server you're talking about.
If anything else is different, please let me know and I will fix it asap (via this post or preferably xfire, your call).
Most of the players who used to play on our servers now played on this server: "ZOMBIES-HaloPcServers.com" ,If you like you can go to have a look , It's the same as it was before our servers :/ , I think as They Were before is perfect, the only problem was With the chronic kick's, everything else, in my opinion it was perfect :?
Looks like it Lalo. While we went down they went up in traffic.
ImageImage

Re: New Game formats

Posted: April 14th, 2014, 11:57 am
by A§H»Xoth
Another thing to look at. On Gametracker if you filter for "zombies" this is what shows up, and the ASH zombie server is nowhere to be found :/

Rank↓ Gm Server Name Players Loc IP:Port Server Map
4. HALO {OZ}-6 ZOMBIES - GUN RUNNING Join 16/16 63.215.74.135:2302 gephyrophobia
5. HALO Zombies~One Join 16/16 192.211.53.40:2300 sidewinder
31. HALO ! ~ Ep =ZombieZoNe=Rawr Zombies - Powered by Fragnet.net Join 16/16 96.8.119.194:2301 boardingaction
37. HALO [Ntc]ZOMBIES INFECTION Join 1/16 162.248.93.188:2302 putput
50. HALO ZOMBIES - HaloPCServers.com Join 15/16 192.73.238.66:4001 gephyrophobia
51. HALO *RUSS* **ZOMBIES** Join 12/16 198.154.114.207:2315 dangercanyon
53. HALO [Ntc]ZOMBIES FLIPPED Join 9/16 162.248.93.189:2302 bloodgulch
63. HALO {OZ}-5 ZOMBIES GUN RUNNING 2 Join 4/16 198.46.157.131:2302 bloodgulch
65. HALO [Ntc]ZOMBIES MINI2 Join 14/16 162.248.93.187:2302 deltaruins
66. HALO {XG}USA ZOMBIES Join 16/16 208.67.252.147:2344 beavercreek
67. HALO [Ntc]ZOMBIES MINIMAP Join 15/16 162.248.93.186:2302 hangemhigh
74. HALO «XF»ZOMBIES Join 6/16 173.199.101.172:2302 wizard
80. HALO {XG}ZOMBIES Join 10/16 91.121.143.181:2344 prisoner
101. HALO !=URSS=[ZOMBIES Bolt 2.0] Join 12/16 199.229.250.27:2307 dangercanyon
105. HALO !=URSS=[ZOMBIES One vehicle] Join 10/16 199.229.250.27:2312 deathisland
115. HALO ZOMBIES Join 0/0 66.55.158.28:2501 Unknown
117. HALO ~ZOMBIES PRO~ Join 16/16 199.229.250.50:2450 dangercanyon
124. HALO [Ntc]ZOMBIES SURVIVOR Join 8/16 162.248.93.184:2302 infinity
130. HALO ZOMBIES INFECTION CLAN 3[Li] 24/7 Join 5/16 173.199.101.194:2302 bloodgulch
158. HALO »StK« [ZOMBIES] Join 0/16 66.151.244.3:2307 putput
190. HALO !=URSS=[ZOMBIES MOD 2.0] Join 0/16 199.229.250.26:2302 deathisland
196. HALO ZOMBIES NO BAN Join 6/10 192.211.53.36:2302 prisoner
219. HALO Zombies~Invasion Join 2/16 108.61.119.201:2302 wizard
257. HALO ZOMBIES by Ro@dHog - halozombies.net Join 2/16 75.127.15.250:2302 gephyrophobia
292. HALO ZOMBIES WITH boltali Join 1/8 107.155.75.72:2302 ratrace
302. HALO ! {§§Ç}Clan <<ZOMBIES>> Join 0/16 198.46.157.166:2301 bloodgulch
348. HALO .:::Predator|Zombies:::. by iTpGaming.net Join 0/16 74.91.120.216:2305 boardingaction
351. HALO !=URSS=[ZOMBIES MOD 2.0] Join 1/10 66.151.244.247:2312 bloodgulch
374. HALO {PHX}{CLAN}{ZOMBIES} {Dedicated} Join 0/0 198.154.114.207:2305 Unknown
384. HALO ~mX~ [ZOMBIES PRO] Join 0/0 23.90.28.105:2302 Unknown
412. HALO {OZ}-1 ZOMBIES IN VEHICLES - BETA Join 0/0 75.127.15.250:2301 Unknown
424. HALO {XG}ZOMBIES Join 0/16 91.121.143.181:2342 hangemhigh
435. HALO {§H}1 Zombies Infection Join 0/16 76.125.116.198:2302 bloodgulch
459. HALO {XG}USA ZOMBIES Join 0/16 208.67.252.147:2342 hangemhigh
536. HALO !![%DTK] - ZOMBIES- http://www.dtkclan.org Join 0/16 212.187.208.196:2302 bloodgulch
622. HALO [Ntc]ZOMBIES INFECTION Join 0/0 66.150.188.175:2302 Unknown
622. HALO [Ntc]ZOMBIES SURVIVOR Join 0/0 66.150.188.148:2302 Unknown
622. HALO !=CE=[Zombies!] Join 0/0 162.243.90.159:2304 Unknown
622. HALO -= MEXICAN ZOMBIES =- | Por Daniel P Z Join 0/0 199.241.31.7:2302 Unknown
622. HALO Zombies~Two Join 0/0 192.211.53.36:2301 Unknown
622. HALO ! trudatclan.com - Zombies - Modified Infection Join 0/0 65.181.123.72:2308 Unknown

Re: New Game formats

Posted: April 14th, 2014, 12:01 pm
by A§H»Crash
That is because our Zombies server does not have "Zombies" in it's name, but rather the letter "Z". So, have a look for all server with the letter "Z" in it, LOL

Re: New Game formats

Posted: April 14th, 2014, 12:19 pm
by A§H»Xoth
A§H»Crash wrote:That is because our Zombies server does not have "Zombies" in it's name, but rather the letter "Z". So, have a look for all server with the letter "Z" in it, LOL
hmm, well that's kind of awkward I'd say.

Re: New Game formats

Posted: April 14th, 2014, 12:49 pm
by SÕNOR
A§H»Xoth wrote:
A§H»Crash wrote:That is because our Zombies server does not have "Zombies" in it's name, but rather the letter "Z". So, have a look for all server with the letter "Z" in it, LOL
hmm, well that kind of awkward I'd say.

That would be an issue to take up with that SÕNOR guy :oops:

Re: New Game formats

Posted: April 14th, 2014, 2:41 pm
by Wizard
A§H»Paranoia wrote:"Seriously. Put rtv back. We get some camper or hacker or random jerk that we can't kill as the last human, and it makes for a very very very very very miserable and unnecessarily long map. "


^ Was I not clear enough?

I really liked them exactly the way the were before. 5 kills to turn back to human, rtv enabled (so buttholes who vote for infinity and then quit don't ruin our halo lives for the game length), etc...
I addressed RTV in my post, and the 5 kills to become human should still be there. If it's not (or if it's not working) then I will look into it.

Actually I checked RTV out on #11, and it seemed to work fine.. are you talking about 12?
A§H»Lalo wrote:
A§H»Wizard wrote:I'm not sure what server you're talking about.
If anything else is different, please let me know and I will fix it asap (via this post or preferably xfire, your call).
Most of the players who used to play on our servers now played on this server: "ZOMBIES-HaloPcServers.com" ,If you like you can go to have a look , It's the same as it was before our servers :/ , I think as They Were before is perfect, the only problem was With the chronic kick's, everything else, in my opinion it was perfect :?
That ZOMBIES - HaloPCServers you're talking about is my personal zombies server. I haven't touched it in ages as it was the server that I would test zombie mods/features before I added it to the ASH server, and since our zombies has not been modified in a while, I have not had any reason to use it. I have noticed it go up in popularity and was wondering what was up with that, since it used to hardly have any traffic at all.
A§H»Mandalor wrote:It seems with Phasor 2.0, the zombie feature "killed by guardians" seems to occur a lot more the it use to before the change. I mean its not called "killed by the guardians" anymore but really "killed by angry ghost". Should it occur so often?

Note: Killed by ghost occurs when both the zombie and human fighting eachother, die simultaneously at the same time, causing them to respawn back as a Human and zombie.
-Mandalor
The new zombies with 2.0 replaces the classic 'was killed by' messages with 'player infected player2'. Along with that is the angry ghost thing. I can change that back to guardians if that is something we all want, but tbh I don't think it makes that much of a difference.

Anyway, after the speed/rtv issues are fixed with our zombies server we will (hopefully) gain our traffic again, but if anyone else has any beef with what is on our servers (OTHER THAN IT BEING 2.0) bring it up.

Re: New Game formats

Posted: April 14th, 2014, 6:18 pm
by Paranoia
Regardless of what exact changes were made, I think it's obvious that popular demand wants it to go back to what it was.....So instead of nit-picking each and every little change that was made, can we just change it back to the non-sucky version?

If we must pick out what exactly is different and/or what we don't like in the new servers, here goes:

-The server names- "Z" is not ok. Change it back to the full word 'zombies' and the server number.

-We used to have three zombies servers and now we have two, but because these are terrible, traffic is low on them anyway...

-The speed of the zombies is higher...it's kind of excessive...kinda fun, but kinda really excessive.

-The speed of the last human is equal to the zombies...that's actually fun! I like it...

-rtv is gone or "disabled". That sucks monkey balls. Please bring rtv back.

-votekick is gone...which is GREAT except for when there are people that want to block when no admins are on...we can't do a thing to get rid of them and that sucks super monkey balls.......

-There is a glitch that happens quite often that you were "killed by an angry ghost" or some craziness (why did we change that anyway? The guardians RULE. Angry ghost just makes it sound....like what? Considering a "ghost" is a vehicle used in halo, that logic makes no sense...just change it back to guardians.........), and that makes it so you basically don't die....I played a game the other day where that happened to me four times in a row when I was the last human...people thought I was hacking. lol

-If a zombie turns back to human when they kill the last human, there is a glitch that causes the "nav" to still point to the previous human...making the ACTUAL new last human invisible, which SUCKS, especially in big maps where there are a million hiding places.

-Hmm.....what else? OOOOH the humans no longer have the "light boost" thing, which I personally think is AWESOMEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!......however, when people do somehow "hack" to certain places (like the top of the wire in gephy, or some places in ice fields", with votekick disabled, we have no way to get rid of them. If there are admins in there, they kick or kill the person. But yeah, we need to find a way to make certain places out of bounds...perhaps use the same idea as people use to disable weapons and vehicles in some servers (like when you try to pick up a weapon and it won't let you)...I don't know how to do that, but yeah it's weird when people have no boost and still manage to get to the places that you need one to get to...

-The afk kick is gone. It no longer kicks afks, or at least not that I've seen. We haven't had a major issue with afks lately (since no one wants to play there anyway)...but yeah. Bring that back...seriously. Afks need to be kicked (not sent to the bottom of the map or whatever it used to do), otherwise the game gets very annoying.

-As of yesterday when I tried once again to play zombies, it was still 4 kills to turn back to human. 5 is better because some people are just too darn good. It's always been 5. Let's keep it that way.

So yeah...that's just off the top of my head since wizard wants to defend every little change that has been made. I don't understand why days later we're still having to PERSUADE whoever changed the servers that they are, in fact, different, and that they do, in fact, do great impressions of a vacuum. The fact of the matter is that things are NOT ok in the zombies servers.....and they need an overhaul....*ahem*, a GOOD overhaul.
"Don't fix it if it ain't broke."

-Bert Lance

Re: New Game formats

Posted: April 14th, 2014, 6:26 pm
by Mandalor
A§H»SÕNOR wrote:
A§H»Xoth wrote:
A§H»Crash wrote:That is because our Zombies server does not have "Zombies" in it's name, but rather the letter "Z". So, have a look for all server with the letter "Z" in it, LOL
hmm, well that kind of awkward I'd say.

That would be an issue to take up with that SÕNOR guy :oops:
Image

@Paranoia To much to read holy goodness >.> But I read it.
-Mandalor