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Re: DayZ
Posted: July 17th, 2014, 12:30 pm
by A§H»Xoth
A§H»Mandalor wrote:A§H»Xoth wrote:Because I try to play as a good guy I had to constantly tell my friend that we couldn't kill them.
Yea you never let me kill the stragglers that join us q.q That was a very peculiar story there Mr. Xoth... hunting them >_<
-Mandalor
It was all in good fun

Really I didn't think we'd find them again, because Novo is so big. But when I found them way up atop that building I couldn't resist trying out my LRS mosin.
Re: DayZ
Posted: July 18th, 2014, 3:57 pm
by Řąŵŗ
Any one play Arma 2 DayZ mod?
Re: DayZ
Posted: July 18th, 2014, 4:54 pm
by A§H»Xoth
I'm going to try and do some overpoch tonight.
Re: DayZ
Posted: July 21st, 2014, 11:55 pm
by Mandalor
Laughed at all of these XD
-Mandalor
Re: DayZ
Posted: July 22nd, 2014, 8:50 pm
by Mandalor
I'm sort of geared >.>
This guy scared Asi and I at the Belota Control Center thing XD
Some nice views-
Oh and Ranger :p
-Mandalor :3
Re: DayZ
Posted: July 23rd, 2014, 1:21 am
by A§H»Tucker
i have never been "healthy" before o: and all i have at the moment is a shovel and some food so youre much more geared than i xD
Re: DayZ
Posted: July 25th, 2014, 12:47 pm
by A§H»Xoth
Re: DayZ
Posted: July 25th, 2014, 1:33 pm
by Mandalor
So if we drop something it will stay there even after server restarts? I'm confused

-Mandalor
Re: DayZ
Posted: July 25th, 2014, 1:34 pm
by A§H»Xoth
A§H»Mandalor wrote:
So if we drop something it will stay there even after server restarts? I'm confused

-Mandalor
Yes.
All items are saved , their position and state, if you throw down a shirt its still there after server restart (not only containers). However what’s inside those containers does not save on the build that will be up today. That will change in few days.
Re: DayZ
Posted: July 25th, 2014, 1:46 pm
by A§H»Asi
Finally! Sounds awesome
Now it's time to find a place to hide things and make a base, would you guys that play Dayz like to join me on this epic adventure?