CE server changes???

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A§H»JÓÒK
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Joined: July 26th, 2013, 5:43 pm
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Re: CE server changes???

Post by A§H»JÓÒK »

Skylace wrote:
A§H»JÓÒK wrote:I liked Coldsnap too; it's fun when people are actually playing CTF and not 'kill the teammate'
or 'camp the mountain'. If we bring that back, turn off team killing.

Questions I have:
  • 1) Will Phasor work on custom maps such as Coldsnap, Yoyorast Island, Chaos Gulch?
    2) Would our modded PC maps from server #'s 1, 2, 3, 6 and 10 run on a CE server?
    3) If we were to test the waters with custom maps, how would we choose the right one?
First I am going to start with the list of Questions in order
1. Yes
2. No
3. ?? What ??

--->8 snip .
If we start throwing custom maps that ppl don't have they might be less inclined to want to join.
However, if we just put maps up that everyone else has, what's the point?
In terms of custom maps and getting traffic (not trafficking) to the servers, how can we determine
which ones are 'tried and true' and which ones are blasé?
IMO, coldsnap + mountain campers = blasé

Coldsnap has a rating of 9.2 and almost 300,000 downloads.
That would *suggest it's popular... but our coldsnap server was almost always empty. :?
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