DayZ

Post for anything in the forums that dosn't belong anywhere else. Not the place for spam.
User avatar
A§H»Tucker
Posts: 656
Joined: October 20th, 2013, 2:26 pm
Contact:

Re: DayZ

Post by A§H»Tucker »

A§H»Asi wrote:
A§H»Tucker wrote:Well, actually never mind about that I guess. i died :c i fell. i think i'm by the ocean now.
wat
Don't judge me D:
Image

Image
User avatar
Mandalor
Registered User
Registered User
Posts: 7350
Joined: May 9th, 2013, 6:36 pm
Location: Your imagination
Contact:

Re: DayZ

Post by Mandalor »

Ok maybe we should all meet up at like Berezino or Novo >.> And then once we're all on the outskirts we head into the heart of the city and fight there. Organizing this would be easier if we met up before the dog fight, on like a depot city, or an outside city that would be safe.
-Mandalor
97 Aimbot Catches | 35 ESP Catches

Image

Steam: The Deer Hunter | Evolve: theniteowl | Raptr: theniteowl | Origin: 90sguy
Image
Image
ImageImage
Resigned - 29 September, 2015
Colonel - 7 March, 2015
Saint of the Month - 3 March, 2015
Major - 10 January, 2015
Captain - 9 June, 2014
Lieutenant - 22 November, 2013
Saint of the Month - 18 July, 2013
Sergeant -12 July, 2013
Corporal - 8 June, 2013
Private - 9 May, 2013
Applicant - 9 May, 2013
Image
Image
User avatar
GrnMoon
Registered User
Registered User
Posts: 327
Joined: July 16th, 2013, 1:55 pm
Contact:

Re: DayZ

Post by GrnMoon »

^.^ Mandalor has told me his plans for the upcoming (practice) battle between you all xD I shall be watching :awesome:
Image
Image
Image
Image
User avatar
Mandalor
Registered User
Registered User
Posts: 7350
Joined: May 9th, 2013, 6:36 pm
Location: Your imagination
Contact:

Re: DayZ

Post by Mandalor »

Incredibly enough my aim has gotten better :d Not
[xfirevideo]62957d[/xfirevideo]

Oh and Asi read me the Bible >.>
[xfirevideo]629578[/xfirevideo]
-Mandalor
97 Aimbot Catches | 35 ESP Catches

Image

Steam: The Deer Hunter | Evolve: theniteowl | Raptr: theniteowl | Origin: 90sguy
Image
Image
ImageImage
Resigned - 29 September, 2015
Colonel - 7 March, 2015
Saint of the Month - 3 March, 2015
Major - 10 January, 2015
Captain - 9 June, 2014
Lieutenant - 22 November, 2013
Saint of the Month - 18 July, 2013
Sergeant -12 July, 2013
Corporal - 8 June, 2013
Private - 9 May, 2013
Applicant - 9 May, 2013
Image
Image
User avatar
Travis
Registered User
Registered User
Posts: 563
Joined: December 8th, 2012, 5:20 pm
Location: Commonwealth of Australia
Contact:

Re: DayZ

Post by Travis »

How are you so bad at this game?
User avatar
A§H»Xoth
Captain
Captain
Posts: 1911
Joined: June 11th, 2013, 1:26 am
Location: Taurus constellation/Phx, AZ
Contact:

Re: DayZ

Post by A§H»Xoth »

It's awesome that they have finally added zombie pathfinding to DayZ in experimental, but I wouldn't suggest that anybody go to see it for themselves. Right now the experimental servers are suffering from moments of severe lag, and screen lockouts. Some of these frame locks go on for 20 seconds or more, it's very annoying. Not sure of the reason. Some say it's because they are converting to 64-bit servers on experimental and there's an issue with it.

I'm back on stable now, but it was great to mocking a zombie in a town by running around on the opposite side of a low fence, and not have the bastard just run right through it. lol, but then he figured out after a bit that he could vault it. I also witnessed that with the pathfinding that they can pretty much go anywhere that we can now, including up three stories or more. Not sure about ladders, but I wouldn't think they could do it.
“The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown”
ImageImage
Image
Image
Steam: xoth99 / Evolve: xoth / Raptr: xoth99 / Origin: xoth99
User avatar
GrnMoon
Registered User
Registered User
Posts: 327
Joined: July 16th, 2013, 1:55 pm
Contact:

Re: DayZ

Post by GrnMoon »

*cough* Cool people come and play unturned *cough*
Image
Image
Image
Image
User avatar
Mandalor
Registered User
Registered User
Posts: 7350
Joined: May 9th, 2013, 6:36 pm
Location: Your imagination
Contact:

Re: DayZ

Post by Mandalor »

Asi helped me fix my fps and so now everything runs smoother. I can fire form farther shots and in one shot ;P I'm not a bad shot. Just terrible fps but now it's all good.
[xfirevideo]629806[/xfirevideo]
-Mandalor
97 Aimbot Catches | 35 ESP Catches

Image

Steam: The Deer Hunter | Evolve: theniteowl | Raptr: theniteowl | Origin: 90sguy
Image
Image
ImageImage
Resigned - 29 September, 2015
Colonel - 7 March, 2015
Saint of the Month - 3 March, 2015
Major - 10 January, 2015
Captain - 9 June, 2014
Lieutenant - 22 November, 2013
Saint of the Month - 18 July, 2013
Sergeant -12 July, 2013
Corporal - 8 June, 2013
Private - 9 May, 2013
Applicant - 9 May, 2013
Image
Image
User avatar
A§H»Xoth
Captain
Captain
Posts: 1911
Joined: June 11th, 2013, 1:26 am
Location: Taurus constellation/Phx, AZ
Contact:

Re: DayZ

Post by A§H»Xoth »

A§H»Mandalor wrote:Asi helped me fix my fps and so now everything runs smoother. I can fire form farther shots and in one shot ;P I'm not a bad shot. Just terrible fps but now it's all good.
[xfirevideo]629806[/xfirevideo]
-Mandalor
What changes did you make?
“The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown”
ImageImage
Image
Image
Steam: xoth99 / Evolve: xoth / Raptr: xoth99 / Origin: xoth99
User avatar
Travis
Registered User
Registered User
Posts: 563
Joined: December 8th, 2012, 5:20 pm
Location: Commonwealth of Australia
Contact:

Re: DayZ

Post by Travis »

A§H»Mandalor wrote:Asi helped me fix my fps and so now everything runs smoother. I can fire form farther shots and in one shot ;P I'm not a bad shot. Just terrible fps but now it's all good.
[xfirevideo]629806[/xfirevideo]
-Mandalor
Easy straight line shot, mate.
Post Reply