NO RADAR
Re: NO RADAR
Since we are changing #7, can we try a non-modded DI map? or at least a limited modded DI map. After you gather the info from this map, of course.
Those that I kill are noobs - Those that kill me are cheating noobs
Re: NO RADAR
I am truly disappointed in this decision this is not what I joined ASH for.A§H»Crash wrote:No one was playing it. #3 was full all the time and #7 was dead. We decided to try another approach for more traffic. Sorry.A§H»AMED wrote:what's happened to DI #7? WHY is the radar back and WHY is it now slayer??????
Re: NO RADAR
A§H»AMED wrote:I am truly disappointed in this decision this is not what I joined ASH for.A§H»Crash wrote:No one was playing it. #3 was full all the time and #7 was dead. We decided to try another approach for more traffic. Sorry.A§H»AMED wrote:what's happened to DI #7? WHY is the radar back and WHY is it now slayer??????
????????????????????? I am confused here Posh
The A§H Clan Often Imitated Never Duplicated
I Accept Rachel's Challenge
I Accept Rachel's Challenge
Re: NO RADAR
????????????????????? I am confused here Posh
[/quote]
Was I confused? indeed I was
, was I peeved? absolutely
, I came back after a week to find my beloved map (DI #7 ctf -radar) altered to slayer and radared (shock horror)
,
obviously I must have missed a lot of communications these past few days and missed the gen.
Crash wrote:- "No one was playing it. #3 was full all the time and #7 was dead. We decided to try another approach for more traffic. Sorry".
Sorry I got the impression that this was a permanent change and now realise it is not, (my bad) apologies all round.
Please carry on experimenting only give us heads up first :thunbsup
Carry on with the good work that you boys are doing :thunbsup :thunbsup
Was I confused? indeed I was
obviously I must have missed a lot of communications these past few days and missed the gen.
Crash wrote:- "No one was playing it. #3 was full all the time and #7 was dead. We decided to try another approach for more traffic. Sorry".
Sorry I got the impression that this was a permanent change and now realise it is not, (my bad) apologies all round.
Please carry on experimenting only give us heads up first :thunbsup
Carry on with the good work that you boys are doing :thunbsup :thunbsup
Re: NO RADAR
PC#8 is back to normal, no more perm camo
The A§H Clan Often Imitated Never Duplicated
I Accept Rachel's Challenge
I Accept Rachel's Challenge
- A§H»Crash
- ASH General

- Posts: 3468
- Joined: August 5th, 2012, 10:19 pm
- Location: Williamsburg, Virginia
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Re: NO RADAR
Amed you got lucky. The Leaders forgot to make the change permanent in the server configuration files before it crashed so now it's back to no radar CTF. Enjoy it and prove to us it's popular before we change it again and make it stick too.
Crash, of the Commonwealth of Virginia, Founder of the Armored Saints of Halo.
Panther, Gator, and member of the Tribe.

Re: NO RADAR
Players seem to choose between DI #3 and DI #7 depending on which has the majority of players in them, in most cases admittedly it is DI #3 that seems to favour between the two until it spills over to the DI #7, but at times its the other way around.
Occasionally I also have chosen to play in DI #3 as apposed to DI #7 because at the time it had amounted more players, depending on time of day/night or day of week both DI #3 and DI #7 have both been full, so its not that DI #7 isn't popular its just that DI #3 has a slight more popularity factor therefore DI #3 will amount players first.
If lets say we only had DI #7 server available then DI #7 would be full constantly, But luckily we have a choice.
Occasionally I also have chosen to play in DI #3 as apposed to DI #7 because at the time it had amounted more players, depending on time of day/night or day of week both DI #3 and DI #7 have both been full, so its not that DI #7 isn't popular its just that DI #3 has a slight more popularity factor therefore DI #3 will amount players first.
If lets say we only had DI #7 server available then DI #7 would be full constantly, But luckily we have a choice.
Re: NO RADAR
A§H»AMED wrote:Players seem to choose between DI #3 and DI #7 depending on which has the majority of players in them, of late admittedly it has been DI #3 that seems to favour between the two until it spills over to the DI #7, but at times its the other way around.
Occasionally I also have chosen to play in DI #3 as apposed to DI #7 because at the time it had amounted more players, depending on time of day/night or day of week both DI #3 and DI #7 have both been full, so its not that DI #7 isn't popular its just that DI #3 has a slight more popularity factor therefore DI #3 will amount players first.
If lets say we only had DI #7 server available then DI #7 would be full constantly, But luckily we have a choice.




